Archive for November, 2006

Happy Birthday Ray! Wii-Cake

Thursday, November 23rd, 2006

Howdy Ray!

It’s a wii-cake! God. It looks so good. Taken from this flickr album.
Thanks for the heads up Nintendo Blog reader ‘Scott J’.

No Component Cables at Aussie Wii Launch

Thursday, November 23rd, 2006

Why must Kit do things like this?

Patrick Kolan, an Australian IGN correspondent, has reported that Wii component cables will not be available at the Decemeber 7th Wii launch. The cables will hit stores ‘a few days later’.

IGN Report 

Harry Potter and the Order of the Phenix Wii

Thursday, November 23rd, 2006

It's Harry Potter!

Who would have thought that the Harry Potter and the Order of the Pheonix movie would have a video game similar?
Gamers will be able to enter play as Harry, Dumbledore and Sirius Black. The game will be released on the Wii, PS3, Xbox 360, PS2,  DS, PSP, PC and GBA.

TGDaily: Wii, PS3 and 360 Launch Comparison

Thursday, November 23rd, 2006

Wii, PS3 and Xvox Launch

We do love to compare. And the latest inter-console comparison that we have found is a ripper. Whilst we don’t agree with the authors conclusion, we can’t help but shudder with glee at the detailed comparison of the Wii, PS3 and 360 launches.

The Wii is pure gaming, lacking the multi-media focus of the other two systems. Nintendo focused on game play and came up with a unique motion sensitive game pad that initially caused concern but currently is driving rave reviews

Read the TG Daily comparison

CVG: Why Downhill Jam?

Thursday, November 23rd, 2006

Project 8
Drats, no Wii Project

CVG recently conducted and interview with Alex Ness, Tony Hawk’s Downhill Jam DS and Wii producer. The interview covered a variety of DHJ queries, before encountering a topic of great interest to Tony Hawk fans.

‘Why did you decide to take Tony Hawks in a new direction on Wii and DS?

Ness: Activision conducted research on the franchise and found that downhill racing seemed to be very popular. But it was probably too different of a direction to just add in to the main TH titles.

So they decided to make it kind of an offshoot. We were really into all of the snowboarding games and thought it would be awesome to do something like that but with skating, using the tried-and-true Tony Hawk mechanics.

See the full interview at CVG.

Evil Man Emulates on the Wii

Thursday, November 23rd, 2006

Oh dear! A very naughty man has figured out a way to emulate SNES and NES games on the Wii. Fiddlesticks!

Source

*Unlikely Rumour* Zelda Sword and Shield Wiimotes

Thursday, November 23rd, 2006

Geeks.

It is not official. Nor is it likely to hit the market. But sweet Jebus, it is awesome.

A thread over at Gamebrink featured this gem, a Zelda shield and sword attachment for the Wiimote. Fun!

One Million Wii’s Sold by Mid-December

Tuesday, November 21st, 2006

Freak

Alas! Nintendo of America boss, Reggie Fils-Amie, has told Reuters that one million Wii’s will sell by mid-December. To add chocolate-frosting to the sales-cake, Reggie also estimates that an extra million consoles will be sold by mid-January.

The great console sales race has begun!

Nintendon’t: A case against the Wii

Tuesday, November 21st, 2006

A writer from Slate.com doesn’t like the Wii. In fact, after he testifies how hardcore he is, he states that every single drop of excitement was destroyed when he first played the Wii.

The author, Eric Sofge also claims that the movements not required by the Wii, [The ability to flick a wrist as opposed to fully moving an arm] is another of the console’s major faults.

The new Nintendo’s flaws make me question who the Wii’s audience will be. Kids don’t want embarrassingly easy games. Casual gamers of any age will bail out the first time their crosshairs go AWOL. And hardcore gamers like me aren’t going to bother with a magic wand that makes us less efficient at killing aliens. For a console that wants to start a revolution, making users doubt their reflexes is a serious design flaw. By playing fast and loose with motion detection, the Wii swings wildly between deal-breaking frustration and hollow victories. Ultimately, it never achieves the level of difficulty that every console should aspire to: a good, fair challenge.

To be honest, there has been little complaint of reflex issues since the Wii launch. Not to mention that Wii cursors rarely go AWOL. Even the greatest Nintendo critics are acknowledging that the technology used in the Wii is solid, accurate and reliable.

Perhaps Eric Sofge was playing on a faulted unit, perhaps he is right and the Wii is not responsive and cannot be challenging. Or maybe.. the author really doesn’t have reflexes?

Read the article here

Wii Gone in Sixty Seconds

Tuesday, November 21st, 2006

Gone in sixty seconds

The huge queues outside stores in the US won’t the only ones desperately trying to get a Wii. Retailer Amazon.com is reporting that they sold thier entire stock of Nintendo Wii’s in under one minute.

We like rounding up, cheesy movie references and Nicholas Cage.

Link