Archive for December, 2006

Question: WTF is with the rat/cat in the Photo Channel?

Saturday, December 23rd, 2006

We answer all user submitted questions, but don’t usually post them unless we recieve the same question over and over again, or the questions is truly bizarre.
Mark asks

wtf is wiht the rat/cat inthe Wii photo channel?

Ahah! Mark my son, YouTube holds the answer.

Direct link to video

Ah! Use A+B to catch the rat/cat and it will give you Wii tips!

Random Note: Email sent from AOL addresses can be mistaken for spam. This includes the site contact form.

Question: Keeping the Wii Blue Light On?

Monday, December 18th, 2006

Innit that a pwetty!

crazyk1d wrote to us..

Is there a way to keep the blue light on?

While there is no official way to keep the blue-light on, there is a simple trick that you can use to keep your Wii shinin’ bright. You need to be connected to the internet for this trick to work.

If you do not have a confirmed email account to correspond with your Wii..

  1. Open the Wii Message Board
  2. Add a new contact with your personal email address
  3. Fire off a message to the new contact
  4. Reply to the email you receive from your Wii

The trick now is to NOT open the email on your Wii Message Board. Now, provided you don’t open the mail, the Blue Wii LED will stay lit!


Nintendo offers replacement Wii Straps

Friday, December 15th, 2006

What’s that! Nintendo have officially offered replacement Wii Straps for all first-gen Wii Strap breakages. Note how we didn’t use the recall word. Regardless, its official, phone your nearest Nintendo service center and get them to mail you 40cents worth of replacement straps!

‘”We are announcing the recall of 3.2 million straps for the Wii computer remote controllers,” Nintendo spokesman Yasuhiro Minagawa said.

Mercury Meltdown Revolution Announced for Wii

Friday, December 15th, 2006

Mercury Meltdown Revolution

Time-wasters be happy, for hours on inane Wiimote tilting await. Atari and Ignition Entertainment took great joy in announcing Mercury Meltdown’s appearance on the Wii.

‘Mercury Meltdown Revolution is a brain-teasing puzzle game that challenges players to immerse themselves in a colourful world of sci-fi machines, crazy characters, and bubbling test tubes. Using the Wii Remote, Players guide a liquid mercury ‘blob’, around traps, door switches, spikes, moving floors and other hazardous elements in order to complete the level.’

The game has over 150 levels, to keep teeth grinding well into the night. Then, once you have completed the game, you can go back and unlock hidden bonuses and Secret Laboratories! The game will support the classic and GameCube controller.

Mercury Meltdown Revolution will be available Spring 2007.

Well root a goat and call me Susan! A blob!

Its a long journey Frodo.

(more…)

Australian Wii Sports Review

Thursday, December 14th, 2006

Wii Sports! In a hard case! ZOMG

WiiSports. Its a pack-in game. Does it really need a review? The answer, is yes. Launch games provide a basis for future comparisons, and good launch games create a standard that second-generation games should endeavor to beat.

There is a reason that WiiSports is a pack-in game, it demonstrates the ‘everyone can play‘ strategy that Nintendo is using. The game consists of five sports, each played by Mii characters. WiiSports also includes a training mode and a daily ‘Wii Fitness’ program.

Graphically, WiiSports breaks no new ground. There is nothing visually impressive about WiiSports graphics, but on the same hand there are no major graphical flaws, and few minor issues. The game is easily played on most televisions, even with multiple players and reasonable distance from the television set. WiiSports does not utilise all of the Wii’s capabilities, and doing so could detract from WiiSports no-loading screen appeal.

See all the Mii's! They all have names.
You can see your own Mii on the other team
Personalized ‘Mii’ characters, created in the Mii Channel on your Wii, become your WiiSports avatar. Scores for each Mii player are saved, along with an accumulative ‘skill‘ score for each game. User created Mii’s not being used by players, appear in-game as spectators, opponents and team members.

The WiiSports user interface is simple, effective and a pleasure to use. Setting up a game is as simple as using your Wiimote to click a few large, obvious buttons. Its easy to understand for newcomers, fast for experienced WiiSport fans.

Easy to use interface. Easy to see using your face. /kills self for inane comment
The interface is obvious and easy

The use of sound in WiiSports is simplistic but effective. Sounds generally play in menu screens, and at significant events. eg. Completing a boxing match triggers a funky sound, regardless of outcome. The standout sound feature of WiiSports is the Wiimote speaker. During gameplay, the speaker emits action sounds. It is disconcerting at first to use a virtual racket to hit a virtual tennis-ball and hear the ‘Thwonk!‘ of contact. Soon, the effect adds to gameplay, helping to immerse player in the game.

Tennis

Possibly the best WiiSports game
Tennis is the most enjoyable WiiSports game

Tennis is the centerpiece of WiiSports. Ignore buttons, don’t worry about the sensor bar. All tennis requires is swinging a backhand or forehand with the Wiimote. The gameplay is simple, but oh so tricky. All you have to do is swing, but just like regular tennis, you can angle the shot to give it a superior placement. You also have to choose the right speed for each shot. Topspin is possible, and highly effective. Tennis is always played doubles, with a ‘front’ and ‘back’ Mii. You control the swings of these Mii’s simultaneously. Tennis is a standing game, and couch play is difficult.

Golf

Schnap! You have to hold down A to move to actually hit the ball.
Golf can be frustratingly simple

While Tennis utilises the Wiimote exactly how you would expect it to, Golf takes a different path. Back-swing is an optional extra, the only real movement that matters in golf is the forward movement. Each shot has a power bar, with distinct markings that also appear on the mini map. [If you hit this hard, your ball will go here]. The game is simple, and often too easy. In the same breath, bad play on one putt can send a score down the drain.

Bowling

Nice Spare! OR not.
You can bowl into other people’s lanes!

Bowling is an unexpected Wii success. The game follows ten-pin rules, and consists of ten rounds of bowling. Several persons can use a single Wiimote to bowl, allowing greater numbers of players than Wiimotes. To bowl, you point the Wiimote to the sky, then pulls the trigger. [B] Then, make the motions of bowling, releasing the trigger when you would ordinarily allow the bowling ball to leave the hand. WiiSports bowling is as exciting as the real thing, and with friends, can substitute the real experience.

Baseball

Gosh.. Stripes are SOOO last season
Nothing to phone home about

Baseball is the one WiiSports letdown. Gameplay is as expected, throwing motions with the Wiimote to pitch, and swinging the Wiimote to bat. The game may have been a downer to myself and others who have played it due to Australia’s general dislike of the sport. In the same hand, the gameplay can be impossible, the fielding AI catches almost every ball that is not carefully placed or a home run. Also, the small, unrealistic motions that a pitcher can make to bowl a 150km/h ball do not compare to the large motions one has to make to get a well timed swing.

Boxing

Boom! Headshot! That guy looks like Ryan Dunn too.
The Wiinderella Man

Real men fight good. Which is a little depressing seeing my 55-year-old Aunt managed to beat me at WiiSports boxing. Twice. Boxing is the only WiiSports game to use a Nunchuk, and also one of the only WiiSports games that can result in punching a television or roommate. Wiimote is your right hand, Nunchuk is your left hand. You punch, duck and weave by thrusting the controllers forward or side-to-side. Against AI or against friends, each boxing match can turn into an epic ten-minute workout.

If you buy a Wii in the Western world, you receive a copy of WiiSports. You are honestly going to spend more time playing this game than you would ever expect. Its a great way to chill out after a rough day, but also the best way to introduce gaming ‘newbs‘ and veterans alike to the Wii. Enjoyable all around, with addictiveness that will see WiiSports dance around the top spot for most-played Wii game for months to come.

Adult-Shop Wiimote Strap Fix

Thursday, December 14th, 2006

Ah nuts.

When all else goes wrong, use handcuffs. Karunga, Site Admin from InfinitPower.com found the perfect solution to broken Wiimote straps, and it came from an adult shop. To be honest, I hadn’t pictures handcuffs to be comfortable wrist wear, but as long as it keeps the Wiimote from flying solo, it must be worth the pain.

Infinit Power

Thanks to Kebin for the IM headsup!

Ze Wii sells 325k in Europe

Thursday, December 14th, 2006

Europe was the last major Wii release country, and the buzz from successful international launches was hot. Europeans were so excited by the Wii that large queues formed up to three days before the Wii launch, at midnight on the 8th of December.

The Nintendo Wii sold a massive 325,000 units in the first two days of European sales, making it the fastest selling home console in history. 240,000 copies of The Legend of Zelda: Twilight Princess were sold, a 74% attach rate to hardware purchases. More than 50% of new Wii owners also took home a copy of WiiPlay, which includes an additional Wiimote.

Nintendo Europe says that they will ship daily all across Europe in an attempt to meet demand. Laurent Fischer, Nintendo Europe’s Marketing Director commented, “For those who were unable to buy Wii during the launch weekend, rest assured more stock is already on its way and we are doing everything possible to ensure that a steady supply of Wii units is shipped to stores across Europe throughout December and into 2007.

Control WinAmp with Wiimote

Monday, December 11th, 2006

Direct link to video

We can’t wait to try this.

On The Spot: WarioWare and WiiPlay

Monday, December 11th, 2006

WarioWare: Smooth Moves

Direct link to video

Wii Play + Japanese Virtual Console

Direct link to video

Sega Virtual Console Website

Monday, December 11th, 2006

Virtual Console ala Sega

Sega has set-up a website that covers all its Virtual Console released for the Wii. It covers all from Altered Beast right through to Sonic or Gunstar Heroes. You can check out the Sega Virtual Console website right here.