All the smart cookie developers are waiting for Metroid to be released to see how FPS’s will work on the Wii. Sure, Red Steel ahd an enjoyable stab in the dark at setting up the FPS genre for the Wii, but all-in-all, it sucked balls compared to what Wii owners expect from a properly designed FPS.
Luckily, while other developers are hanging back to perfect great games and learn from the experiences of others, EA has the grunt and the financial backing to jump right into the Wii FPS scene. They will be releasing the first Medal of Honour game for the Wii, Vanguard. If you want to play Vanguard using a controller that the game dynamics are designed for, you will have to purchase the sister-launch PS2 version.

So far, the game looks average, but reads terrific. Bad Wii FPS memories aside, the information about Vanguard is promising and exciting. EA describes gameplay as stepping..
‘…into the boots of Frank Keegan, Corporal of the 82nd Airborne Division and engage in battles throughout Europe. From Operation Husky on the shores of Sicily to Operation Varsity inside Nazi Germany, you’ll fight behind enemy lines in the epic WWII battles that turned America’s first paratroopers into heroes of WWII.‘

It’s time to burn some nasty Nazi’s using a wide variety of authentic weaponry. Each mission is based on historically recorded data, to provide an aggressive history lesson whilst you play.
EA promises that as the first Medal of Honour game on the Nintendo Wii, Vanguard will take full advantage of the Wii’s unique control system.
Provided the vanguard developers stick to simple, quality controls and exciting gameplay, Vanguard may be able to create a stable stepping stone for consumers interest between Red Steel and the eventual release of Metroid.